A D&D 5e Campaign
Meohmair is a world soaked in magic: miniscule motes that keep the people on its surface alive and well.
A world where the supreme ruler makes continents and kingdoms shift, shrink, and grow.
Nobles war and scheme, seeking to consume their progenitors in order to acquire the right and power to rule.
Whole races, monsters, and many creatures in-between, evolve and emerge from the Danann, the only beings known to be native to Meohmair.